An HDR image created from a seven exposure series with a 2ev. spacing.
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Tuesday, August 28, 2012
Saturday, August 25, 2012
Tuesday, August 21, 2012
Sunday, August 19, 2012
An HDR digital painting produced from a three exposure set with a 2 ev. spacing. The HDR image was toned in Photoshop 5 run through Pixel Bender.
Saturday, August 18, 2012
A digital HDR painting created from a three exposure set at 2 ev. spacing. The HDR image was toned using Unified Color's 32 Float plug-in for Photoshop. Adobe's Pixel Bender was used to produce the painting effect.
Friday, August 17, 2012
An HDR panoramic image spanning two levels inside Luray Caverns, Virginia. Created from four sets of five exposure series, with a 2 ev. spacing, the HDR images were toned and stitched as a 32 bit depth image inside Photoshop 5 and saved as a "radiance" file. Photomatix 4 was used to tonemap the final result. Further touches in Lightroom 3.
Tuesday, August 14, 2012
A fascination formation creeps around the ceiling, snaking along the top of Double Column in Giant's Hall, at Luray Caverns, Virginia.
Saturday, August 11, 2012
This panorama was produced from seven sets of five exposures each to achieve seven HDR images. Those seven HDR images were then toned in PS5 and saved as 32 bit images. After merging the seven sets to a panorama HDR, it was tonemapped in PS5.
Friday, August 10, 2012
Tuesday, August 7, 2012
Sunday, August 5, 2012
A digital painting portraying a nearby house decorated for the Christmas holiday. A seven shot series, at 1 ev. spacing, was merged to HDR, tonemapped and then loaded into Pixel Bender to produce the painterly effect.