Search This Blog

Saturday, August 25, 2012

Tuesday, August 21, 2012

Water Dragons

The latest digital painting stemming from my infatuation with Pixel Bender coupled with HDR images.

Sunday, August 19, 2012

Stepped Hotel

An HDR digital painting produced from a three exposure set with a 2 ev. spacing. The HDR image was toned in Photoshop 5 run through Pixel Bender.

Saturday, August 18, 2012

World Trade Center- Inner Harbor

A digital HDR painting created from a three exposure set at 2 ev. spacing. The HDR image was toned using Unified Color's 32 Float plug-in for Photoshop. Adobe's Pixel Bender was used to produce the painting effect.

Friday, August 17, 2012

Cavernous Wall

An HDR panoramic image spanning two levels inside Luray Caverns, Virginia. Created from four sets of five exposure series, with a 2 ev. spacing, the HDR images were toned and stitched as a 32 bit depth image inside Photoshop 5 and saved as a "radiance" file. Photomatix 4 was used to tonemap the final result. Further touches in Lightroom 3.

Tuesday, August 14, 2012

The Crawl

A fascination formation creeps around the ceiling, snaking along the top of Double Column in Giant's Hall, at Luray Caverns, Virginia.

Saturday, August 11, 2012

Luray Caverns Panorama

This panorama was produced from seven sets of five exposures each to achieve seven HDR images. Those seven HDR images were then toned in PS5 and saved as 32 bit images. After merging the seven sets to a panorama HDR, it was tonemapped in PS5.

Friday, August 10, 2012

Dusk To Dawn

A digital painting created from five images merged to HDR, tonemapped and run through Adobe's Pixel Bender plug-in for Photoshop.

Sunday, August 5, 2012

Holiday House

A digital painting portraying a nearby house decorated for the Christmas holiday. A seven shot series, at 1 ev. spacing, was merged to HDR, tonemapped and then loaded into Pixel Bender to produce the painterly effect.

Order Prints

Saturday, August 4, 2012

Future City

This digital painting was created by merging three exposures to an HDR image and running the tonemapped version through Adobe's Pixel Bender. Final touches applied in PS5.

Friday, August 3, 2012


This painting is produced from an HDR image run through Adobe's Pixel Bender plug-in for Photoshop.